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There are a few different ways in which you can create a texture or material for an object. The user can select a shader from the shader option menu such as ‘Orin-Nayer Blin’ shader or they can choose a ready made option. The ready made option can be found on the menu on the right hand side of the screen. A menu will scroll out with a list of different options and these include a Wood effect or a Planet effect options.
The user can also use their own textures to add to the image to give it a more realistic look and feel. To use your own texture you have to first create the texture. I used the program Adobe Photoshop to create it. I first created a 3cm by 3cm canvas and then I used a paint brush to create a pattern. I then saved the file to be used in 3Ds Max. I then selected a sphere from the boxes and then clicked on the clear box that is situated in the left hand box of called 'Basic Parameters'. I then choose the image that I wanted and then clicked 'OK'. I then dragged the textured sphere onto the relevant object. This option will be very useful when it comes to creating my final 3D images.
1 comment:
Good job, looks really good and also stop chatting and get on with your work :p
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